
August 28, 2026
Three.js Clouds, Particles and Scroll-Driven Lighting
How AI-assisted Three.js development helped build shader-lit clouds, glowing particle currents, scroll-driven lighting and a responsive web atmosphere.
Notes on code, tools and the web
Practical notes from open-source work, web platforms, and the tools I build along the way.
Expect CakePHP, Drupal, PHP, front-end architecture, and the occasional experiment.

August 28, 2026
How AI-assisted Three.js development helped build shader-lit clouds, glowing particle currents, scroll-driven lighting and a responsive web atmosphere.

July 20, 2026
Meet Harv, a blazing-fast terminal UI for Harvest time tracking. Built in Rust with ratatui, and yes — I vibe-coded the whole thing.

March 5, 2026
Why I built Sugar after fighting template engine edge cases, how context-aware escaping and readable syntax changed my workflow, and what PHP teams can learn from it.

December 3, 2025
An analysis of the trade-offs between complex enterprise solutions like Solr and the minimal overhead of SQLite FTS5 for small to medium-scale search requirements.

November 3, 2025
Explore the journey of integrating real-time features into CakePHP using Mercure, including architectural challenges, lessons learned from failed SSE implementations, and practical

July 28, 2025
A behind-the-scenes look at migrating CakePHP documentation from Sphinx/RST to GitHub Flavored Markdown, the challenges faced, and lessons learned during the conversion process.